- Made for using with Game Creator 2
- Full suite for making spell systems and skill trees!
Advanced Skill System for Game Creator 2
A complete, production-ready skill tree system with visual scripting integration, save/load support, and a powerful sequencer for Game Creator 2.
🎯 Features
Core System
- ✅ Flexible Skill Trees - Create unlimited skill trees with prerequisites and level requirements
- ✅ Multi-Level Skills - Skills can have multiple levels with different effects per level
- ✅ Skill Points System - Configurable currency system for unlocking and upgrading skills
- ✅ Prerequisites - Skills can require other skills to be unlocked first
- ✅ Unlock Conditions - Use Game Creator 2 conditions for complex unlock requirements
- ✅ Active & Passive Skills - Support for both skill types
Visual Scripting Integration
- ✅ 40+ Visual Scripting Elements - Complete integration with Game Creator 2
- 6 Events/Triggers (OnSkillUnlocked, OnSkillLevelUp, OnSkillUsed, etc.)
- 9 Conditions (IsSkillUnlocked, CanUnlockSkill, CompareSkillLevel, IsSkillInHotbar, etc.)
- 20 Instructions (UnlockSkill, UseSkill, SpawnInFormation, VortexPull, PersistentZone, etc.)
- 6 Properties (GetSkillValue, GetSkillTreeValue, CheckSkillLevel, LastVortex, LastPull, ProjectileCaster)
Animation System
- ✅ Sequencer Integration - Timeline-based skill execution with animation sync
- ✅ Root Motion Support - Full support for root motion animations
- ✅ Phase-Based Execution - Cast, Release, and Recovery phases
- ✅ Frame-Perfect Instructions - Execute instructions at specific animation frames