Dialogue Node Graph for Game Creator 2’s Dialogue 2

A node-graph editor for Game Creator 2’s Dialogue 2. View and edit your dialogues in a node based view!


Opening the editor

  1. In the Hierarchy, select a GameObject with the Dialogue component.

  2. Open the editor by either:

The window opens and loads the selected object’s dialogue. Changing selection to another GameObject with a Dialogue component switches the graph to that dialogue.


Graph area

Basic interaction


Keyboard shortcuts

| Ctrl+D (Cmd+D on Mac) | Duplicate the selected node (copy as sibling, with its own data). |

| Ctrl+N (Cmd+N on Mac) | With a node selected: create a child next to it. With nothing selected: create a root node at center. |

| Ctrl+G (Cmd+G on Mac) | Create a group at center of the view. |

| Delete / Backspace | Delete the selected node(s) or group. |

| Ctrl+Z | Undo (nodes, connections, groups, resize, etc.). |

| Ctrl+Y (Cmd+Shift+Z on Mac) | Redo. |


Context menu (right-click)


Groups

Groups and node positions are saved per dialogue and support Undo/Redo (Ctrl+Z / Ctrl+Y).


Inspector (right panel)

When a node is selected, the Inspecto* panel on the right shows:

Changes in the Inspector apply to the node immediately. The Inspector button in the toolbar shows or hides the panel.


Toolbar


Tips


📞 Support

🔄 Changelog

Version 1.0.0

📄 License

This asset is licensed for use with Game Creator 2 and Unity.