🎮 Hey there! I’m a slightly sleep-deprived indie dev who loves making cool tools for Game Creator 2 and Unity.

Action Item Hotbar is a Soulslike-style Item Hotbar System built to extend Game Creator 2’s Inventory workflow. Easy to use and ready to rock! Equip items in the inventory as usual, then let the hotbar handle the rest.
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A complete, production-ready skill tree and spell system with visual scripting integration, save/load support, re-spec, and a powerful sequencer for Game Creator 2. Ready to work with buffs, AoE, DoT, Projectiles, Gravity Force and more!
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Patreon Exclusive
Made to use with Game Creator 2’s Dialogue module, the node graph is a fast and powerful tool to help you bring your worldbuilding alive.
Edit all properties from original dialogue component inside your graph. Create visually separated groups for your dialogues!

A flexible Wave & Enemy Spawner System for Unity, with Game Creator 2 integration.
Designed to cover everything from classic wave progression to Survivors-style modes.
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The Shield Manager is a lightweight, plug-and-play system built for Game Creator 2's Melee module.
It allows you to equip and swap shields independently of your weapon, no more duplicating weapon assets just to change a shield.
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